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The Art of Game Design: A Book of Lenses (Paperback)
By:
Jesse Schell
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Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made (Kindle Edition)
By:
Jason Schreier
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Game Programming Patterns (Paperback)
By:
Robert Nystrom
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Level Up!: The Guide to Great Video Game Design (Paperback)
By:
Scott Rogers
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Theory of Fun for Game Design (Paperback)
By:
Raph Koster
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
By:
David Kushner
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Game Engine Architecture (Hardcover)
By:
Jason Gregory
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Game Feel (Morgan Kaufmann Game Design Books)
By:
Steve Swink
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Challenges for Game Designers (Paperback)
By:
Brenda Brathwaite
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Rules of Play: Game Design Fundamentals (Mit Press)
By:
Katie Salen Tekinbaş
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
By:
Tracy Fullerton
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Designing Games: A Guide to Engineering Experiences (Paperback)
By:
Tynan Sylvester
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Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
By:
Jason Schreier
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Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
By:
Sid Meier
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Real-Time Rendering, Third Edition (Hardcover)
By:
Tomas Akenine-Möller
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Programming Game AI by Example (Paperback)
By:
Mat Buckland
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (Paperback)
By:
Jeremy Gibson Bond
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Unity in Action (Paperback)
By:
Joseph Hocking
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Procedural Generation in Game Design (Kindle Edition)
By:
Tanya X. Short
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Game Engine Black Book, Wolfenstein 3D (Hardcover)
By:
Fabien Sanglard
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Game Mechanics: Advanced Game Design (Paperback)
By:
Ernest Adams
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Artificial Intelligence for Games (Morgan Kaufmann Series in Interactive 3D Technology)
By:
Ian Millington
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The Design of Everyday Things (Paperback)
By:
Donald A. Norman
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How Games Move Us: Emotion by Design (Playful Thinking)
By:
Katherine Isbister
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Spelunky (Boss Fight Books, #11)
By:
Derek Yu
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Game Coding Complete (Paperback)
By:
Mike McShaffry
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A Playful Production Process: For Game Designers (and Everyone)
By:
Richard Lemarchand
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Multiplayer Game Programming: Architecting Networked Games (Game Design)
By:
Josh Glazer
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Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques (Paperback)
By:
Evan Skolnick
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Tomorrow, and Tomorrow, and Tomorrow (Hardcover)
By:
Gabrielle Zevin
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How to Make a Video Game All By Yourself: 10 steps, just you and a computer (Kindle Edition)
By:
Matt Hackett
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Doom Guy: Life in First Person (Hardcover)
By:
John Romero
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The GameDev Business Handbook (Kindle Edition)
By:
Michael Futter
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GAMEDEV: 10 Steps to Making Your First Game Successful (Kindle Edition)
By:
Wlad Marhulets
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Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
By:
Jane McGonigal
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Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences (Paperback)
By:
George Kalmpourtzis
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Replay: The History of Video Games (Paperback)
By:
Tristan Donovan
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A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series)
By:
Christopher W. Alexander
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The CRPG Book Project - Expanded Edition (ebook)
By:
Felipe Pepe
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Level Design: Concept, Theory, and Practice (Paperback)
By:
Rudolf Kremers
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Mathematics for 3D Game Programming and Computer Graphics, Third Edition (Hardcover)
By:
Eric Lengyel
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The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design (Hardcover)
By:
Celia Hodent
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Homo Ludens: A Study of the Play Element in Culture (Paperback)
By:
Johan Huizinga
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100 Principles of Game Design (CD-ROM)
By:
Wendy Despain
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The Ultimate Guide to Video Game Writing and Design (Paperback)
By:
Flint Dille
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Jacked: The Outlaw Story of Grand Theft Auto (Hardcover)
By:
David Kushner
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The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
By:
Steven L. Kent
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Unity Game Development Cookbook: Essentials for Every Game (Kindle Edition)
By:
Paris Buttfield-Addison